25 | Webinar - November 28, 2017
Video
Timestamps
- Weight Maps: how to set the gradation (01:15)
- Filtering out Daz figures in content (06:10)
- Creating directories for testing (09:20)
- How DS looks for data content (13:27)
- Script to find location of morphs (15:27)
- Where to place custom textures in DS library (23:14)
- Solutions for pointing a figure's eyes (26:43)
- Using a null to point a figure's eyes (27:04)
- Using Pose controls to point a figures eyes (29:42)
- Point eyes at a camera using nulls (30:32)
- Null at the origin (33:58)
- Point At strength values (35:48)
- Point At for lights (38:24)
- Licenses & IPs: Submitting products based on trademarked/copyrighted items (39:50)
- General discussion on QA guidelines for dForce cloth (01:01:48)
- dForce: Collision faces and normal (01:08:40)
- Geometry Editor: What the Regions do (01:16:34)